AI Insights · Timothy · July 2024
Top 5 Jigsaw Puzzle Apps on Android in Mexico: Q2 2024
Discover the performance of the leading jigsaw puzzle apps on the Android platform in Mexico during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 jigsaw puzzle apps on the Android platform in Mexico showcased a variety of trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these apps.
Art Puzzle - Jigsaw Art Games started the quarter with consistent revenue of around $2K per week in early April, but saw a significant drop to zero for most of the quarter, before ending with a peak of $5K in the final week of June. Downloads for the app were highest at the beginning of April, with approximately 44K, but saw a noticeable decline, hitting a low of about 3K in late May, before slightly recovering to 7.7K by the end of June. Weekly active users followed a similar pattern, starting at 222K and gradually decreasing to about 135K by the end of the quarter.
Jigsaw Puzzles - Puzzle Games experienced a steady revenue stream throughout the quarter, ranging from $9K to $27K. Downloads remained relatively stable, fluctuating between 14K and 22K, with a slight uptick towards the end of June. The app maintained a consistent number of active users, starting at 134K and ending the quarter at approximately 121K.
BlockPuz: Block Puzzle Games had minimal revenue, with only a few peaks of $2K and $3K during the quarter. Downloads saw a decline from around 20K at the start of April to a low of about 5.7K in mid-June, before recovering to 12K by the end of the quarter. Weekly active users followed a similar trend, starting at 83K in early April and ending at 64K in late June, with some fluctuations in between.
Fancy Puzzles: Jigsaw Art Game did not generate any revenue during Q2 2024. However, the app saw a significant increase in downloads, starting at around 2.9K in early April and peaking at over 20K in late May, before declining to about 4.4K by the end of June. Active users mirrored this pattern, beginning with 5.8K and reaching a high of 23K in late May, then dropping to approximately 10K by the end of the quarter.
Puzzle Kids: Jigsaw Puzzles also did not report any revenue. Downloads were relatively low, starting at 14K in early April and fluctuating throughout the quarter, ending with around 6.2K in late June. The number of active users showed a slight decrease, beginning at 25K and ending at 16K.
For more detailed insights and data, visit Sensor Tower.